is functionally dead', and reported rumors of a 'completely new parser that may never be used'. After Mediagenic moved Infocom to California in 1989, Computer Gaming World stated that 'ZIL. The compiler (called Zilch) that Infocom used to produce its story files has never been released, although documentation of the language used ( ZIL, a Lisp-family language similar to MDL) still exists, and an open-source replacement has been written. Later versions had more capabilities, culminating in some graphic support in version 6. Version 3 covers the majority of Infocom's released games. Only two version 1 files are known to have been released by Infocom and only two of version 2. Files using versions 1 and 2 are very rare. Infocom produced six versions of the Z-machine. zip for PKZIP-compatible archive files starting in the 1990s, after Activision closed Infocom.
zip (ZIP = Z-machine Interpreter Program), but the latter clashed with the widespread use of. z8, where the number is the version number of the Z-machine on which the file is intended to be run, as given by the first byte of the story file.
Z-code files usually have names ending in. The 'Z' of Z-machine stands for Zork, Infocom's first adventure game.